The most-loved Caterpillar in the world is hungry…Very Hungry! Find and eat all of the Caterpillar's favorite foods while you learn the fundamentals of numbers and counting, in this beautiful, interactive math game for kids aged two years and up.





This just goes to show that even a universal, classic story children have grown up with can be reinvented on the e-reader platform to once again inspire and delight in a whole new way. And the essence of the story looks just as good on a screen – Eric Carle’s collages, with their textures and bold colors, pop against the white of the page and the screen.  

- Pinwheel Books

What I love about this app is the way it has captured Eric Carle’s aesthetic. Crisp colorful images of all the fruits and junk foods are extremely faithful to Eric Carle’s original cut paper collage in his classic, The Very Hungry Caterpillar. ... No annoying sounds or frantic animation.

- Eliza. Eric Carle Museum

Counting With the Very Hungry Caterpillar adapts Carle’s endearing images in clever ways. For example, when the user “eats” the food within the app, the hole that appears in the strawberry, plum, or pear is identical to the hole the caterpillar makes in the original story. 

- Emily, PadGadget

 I really loved the graphics and all the original drawings from the book, it was comforting seeing the familiar scenes and the colors. When you first open up the app you will see the familiar drawing for the Very Hungry Caterpillar that we all know. ... The layout is nice and easy to navigate.

- Sherri, I Heart This App

This game has five levels of increasing difficulty. There’s a variety of things to try and different skills to practice, all building a basic math foundation. The Caterpillar will ask you to eat familiar foods from The Very Hungry Caterpillar book. Tap on them to punch out a hole, and find out if you did it right. The music is by Mozart, the art is by Eric Carle, and the game is by the creators of the renowned Peekaboo Barn. We designed it to entertain your child for hours while gradually developing their number skills.

–LEVEL 1: Counting. This level teaches cause and effect and introduces the concept of counting. Kids will also practice with the names and symbols for numbers one through twelve.

–LEVEL 2: Vocabulary. In this level kids identify fruit and food within a larger set of different foods, deciding which food to eat and what to leave untouched.

–LEVEL 3: Quantity. Identify a specific amount of fruit and food within a larger set. For example, see twelve plums but only eat five. Unlike Level 1, kids can’t just tap everything they see!

–LEVEL 4: Addition. Count and eat a specific number of different foods within a set. For example: See five apples, two slices of salami, one ice-cream cone, and four lollipops. Children must eat just one lollipop and two apples. When they do, they will learn they took three bites: this introduces the basic concept of addition.

–LEVEL 5: The Game. Now put all your skills together–with a time limit! Fruits and foods keep sliding into view while kids try to eat what the Caterpillar asks them to find. There is only one minute, so think (and eat) fast! *Points are awarded for each correct food that is found, reinforcing basic addition skills.

We were surprised that even toddlers were loving the first levels, while we’ve been playing Level 5 ourselves. What’s more, the game is localized in UK English, Dutch, German, French, Spanish, and Japanese! Practice your numbers and food words in other languages too. Enjoy!